In some games, it may come in the form of a Mini-Dungeon. ![]() The designers obviously thought it clever to put the hardest challenge here, Where It All Began. It may surprise players by being involved in the Infinity +1 Sword quest or being the entrance to the Bonus Dungeon. Alternatively, the game may simply make it not worth staying in the area through better drops and/or monsters that don't give experience after a certain point. or getting owned by other players, although PvP is normally off if any player can get to this area. The idea is to prevent a single advanced player from rapidly killing all the Mooks before the newbies can get to them. If you didn't get any before going in, you'll find one here.įrequently, particularly in MMORPGs, the Noob Cave will either force you to leave or not let you return ( You Can't Go Home Again). Some games have you start out unarmed, and expect you to find a weapon while exploring the Noob Cave. Will always have the easiest enemies to fight (that is, if there are any), with the toughest thing being a King Mook, itself being more comparable to a lesser knight, anyways. ![]() The opposite of The Very Definitely Final Dungeon, the Noob Cave is the first place where players actually begin Dungeon Crawling.
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